Splinter Cell: Conviction // Ubisoft

Casting / Recording / Sound Design / Mix

Tom Clancy’s Splinter Cell Conviction is the highly anticipated sequel in the multimillion-selling Splinter Cell series and one of the most critically acclaimed Xbox franchises of all time. We were brought on board to work side by side with Ubisoft Montreal’s development and audio teams. We cast the actors , recorded the dialog in house and produced sound design and mixed many of the game’s trailers and dev diary videos.

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Civilizations V: 2K Games / Firaxis

Voice Casting and Recording

With over nine million units sold worldwide, and unprecedented critical acclaim from fans and press around the world, Sid Meier’s Civilization® is recognized as one of the greatest strategy franchises of all-time. Now, Firaxis Games will take this incredibly fun and addictive strategy game to unprecedented heights by adding new ways to play and win; new tools to manage and expand your civilization; extensive modding capabilities; and intensely competitive multiplayer options. Civilization® V will come to life in a beautifully detailed, living world that will elevate the gameplay experience to a whole new level making it a must-have for gamers around the globe!

Deus Ex : Human Revolution // Eidos Montreal / Square Enix

Voice Casting and Recording

You play Adam Jensen, an ex-SWAT specialist who's been handpicked to oversee the defensive needs of one of America's most experimental biotechnology firms. Your job is to safeguard company secrets, but when a black ops team breaks in and kills the very scientists you were hired to protect, everything you thought you knew about your job changes

Badly wounded during the attack, you have no choice but to become mechanically augmented and you soon find yourself chasing down leads all over the world, never knowing who you can trust. At a time when scientific advancements are turning athletes, soldiers and spies into super enhanced beings, someone is working very hard to ensure mankind's evolution follows a particular path.

You need to discover where that path lies. Because when all is said and done, the decisions you take, and the choices you make, will be the only things that can change it.

Assassin's Creed 2 DLC // Ubisoft

Trailers

Assassin's Creed II is the product of over two years of intensive development by the original creative team behind the Assassin's Creed brand. As part of the marketing efforts behind the highly anticipated DLC content, we designed audio and mixed several trailers at our Montreal mixing studios.

Army Of TWO: The 40th Day // Electronic Arts

Sound Design / Music Editing / Surround Mixing / Dialog Post

When a disaster of epic proportions strikes Shanghai, China, Rios and Salem find themselves right in the middle of it all - the wrong place, the wrong time, but the right team. This epic sequel featured phenomenal sound production on all levels, and WG supported EA Montreal's sound team with a variety of services including additional sound design and music editing for the multiplayer campaigns, surround sound design for the stylized "Morality Moments" , dialog post and audio post for several trailers of the game.

Mass Effect 2 // Bioware

Dialog Post

The Mass Effect trilogy is a science fiction adventure set in a vast universe filled with dangerous alien life forms and mysterious uncharted planets. ME2 holds a 96 Metacritic rating and is already being hailed as game of the year. WG was responsible for the entire dialog post process, from editing all recorded script (including roles by Martin Sheen and Seth Green), to mastering and processing all of the phenomenal alien effects conceived by Bioware's Edmonton studio.

Elmo's Tickle Hands // Fisher Price

Music

Play "Tickle Monster" in a new way with Elmo's Tickle Hands from Fisher Price. Modeled after the hands of the favorite Muppet mascot, these furry red gloves are designed for the tiniest hands. Elmo's Tickle Hands come with an exclusive DVD that features a dance lesson on how to perform Elmo's brand new dance -- the "Tickle Hand Groove”. The song was written and produced by the team at WG in collaboration with Fisher Price Friends. We have been working with FPF for years producing music for many of the branded toys for Fisher Price, Disney, Sesame Street and other great licenses.

Dragon Age: Origins // Bioware

Dialog Post

As the spiritual successor to BioWare's "Baldur's Gate", one of the most successful role-playing games in the industry, Dragon Age: Origins represents BioWare's return to its roots, delivering a fusion of the best elements of existing fantasy works with stunning visuals, emotionally-driven narrative, heart-pounding combat, powerful magic abilities and credible digital actors. The scope of the game's dialog production was beyond huge, and WG was responsible editing, mastering, and processing over 65,000 lines (the average film has about 3000). And that doesn't include the DLC and expansion packs. Dragon Age is one of the industries greatest accomplishments in storytelling and we are thrilled to be part of it.

License To Drill // Pixcom

Music

Energy companies have long suspected that the Canadian Arctic is a treasure chest of gas reserves, but few have taken the gamble. In this 6 part series, that premiered on Discovery Channel Canada, two teams of tough men with a license to drill hunt for natural gas in the remote Canadian North. WG's Mike McCann scored the entire series, creating over 4.5 hours of intense, dramatic, and moving music that follows the shows characters and real-life drama.

808 “O” Stick // Reebok

Sound Design / Music

Reebok Hockey is known for providing the highest level of technology in the gear - just look at Sidney Crosby and see what he uses. We worked closely with the Reebok Hockey digital design team to bring the “O” stick experience to life, through the online micro-site. Take a look, it's the next best thing to owning one.

American Idol // Ludia

Music / Sound Design / Integration

The most popular singing competition is coming to Facebook, in Ludia's new singing game for Freemantle's American Idol. WG collaborated with the developer's to ad SFX to the game, and rework the licensed music to fit the game's technical and creative requirements. We are very excited to be involved in this ground breaking game that bridges social media gaming and music production.

News

Splinter Cell Conviction

Wave Generation spearheads the sound for Tom Clancy’s Splinter Cell Conviction, the highly anticipated sequel to Splinter Cell.

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