Splinter Cell: Conviction // Ubisoft

Casting / Recording / Sound Design / Mix

Tom Clancy’s Splinter Cell Conviction is the highly anticipated sequel in the multimillion-selling Splinter Cell series and one of the most critically acclaimed Xbox franchises of all time. We were brought on board to work side by side with Ubisoft Montreal’s development and audio teams. We cast the actors , recorded the dialog in house and produced sound design and mixed many of the game’s trailers and dev diary videos.


Jurassic Park Builder: Battle Arena

original soundtrack, sound design

Jurassic Park Builder: Battle Arena was nominated for the Canadian Video Games Award for best audio and best original music. In this game players select their favorite dinosaurs to attack, while trying to block their opponent’s counter-attack! 

Mr. Peabody and Sherman

original soundtrack, sound design

Mr. Peabody & Sherman is a fun and fast-paced trivia game based on the DreamWorks characters, hosted by that loveable genius, Mr. Peabody. The game also features Sherman and his friend, Penny, who will help you answer questions along your journey. Challenge Rounds.

Fréquences is an innovative and interactive web series which tracks the experimentation of scientist Dante on his five young subjects. The show explores themes based on actu

Tungsten Visuel's Fréquences

sound design, mixing

Fréquences is an innovative and television show which tracks the life of scientist Dante. The show explores themes based on actual research including brain wave synchronization. Wave Generation completed the sound design and mixing of this exciting show.

Compulsion Studio's Contrast

original soundtrack, sound design, talent casting, dialogue recording, mixing

Experience a surreal 1920s dreamscape in which you can shift freely in and out of shadow. Tasked with helping a young girl named Didi, players will unravel the mysteries behind her troubled family and the dark secrets that must be exposed to re-shape her future. Wave Generation's provides an immersive soundscape consisting of jazz, expressive character voices and carefully crafted sound design.

Discovery's License to Drill

original soundtrack, music editing

The Drillers and Bosses are working harder, shouting louder and getting dirtier and rougher than ever before, because this season they’re under new orders: drill more wells and drill faster! Wave Generation collaborates with Pixcom Productions with the original soundtrack and music editing for the series.

Miss Hollywood

complete audio production

Miss Hollywood and her fashionable furry friends are all strays with a dream: to be the pet they were destined to become. Adopt these stylish pets today so you can dress, groom, play, feed – and make their dreams come true!

Activision's Ice Age Arctic Game Continental Drift

original soundtrack

Prepare for ice-cold competition as Activision Publishing in partnership with Twentieth Century Fox Consumer Products release Ice Age: Continental Drift – Arctic Games, the latest video game installment for the Ice Age movie franchise.  Wave Generation’s Nicolas Marquis created the game’s unique orchestral musical soundtrack.

Trapdoor's Warp

original soundtrack, sound design

Warp is a puzzle–based stealth action game where you play as Zero, a little orange alien with a big score to settle! Imprisoned by the villainous Commander in an underwater research facility, Zero must escape by relying on his arsenal of unique abilities. Wave Generation’s carefully crafted sound design and  electronic music give the game its original sound. 

Fisher Price

original music, sound design

Wave Generation has been working with Fisher Price for years producing music for some of the most successful licenses in children’s games, including Disney and Sesame Street.

The Jungle Book: Fruit Dash

dialogue recording, sound design, original soundtrack, mixing

Ludia's Price Is Right Slots

original soundtrack, sound design, talent casting, dialogue recording, mixing

Ludia Inc. and Fremantle Media Enterprises have created the wiildly successful Facebook App The Price Is Right Slots. Based on the longest-running game show in television history, players across North America can now experience an original and interactive free slot machine game on their mobile devices. Wave Generation’s original soundtrack, sound design, talent casting, dialogue recording and mixing gives this App its nostalgic sound.

Ludia's Jurassic Park Builder

original soundtrack, sound design, mixing

Dinosaurs once again roam the earth in Jurassic Park Builder created by Ludia Inc., in conjunction with Universal Partnerships & Licensing. Based on the renown film franchise, users will experience their own interactive journey on the mysterious Isla Nublar. Wave Generation provided original soundtrack, sound design and mixing for this successful game.

Chuggington Puzzle Stations

talent casting, dialogue recording, sound design, original soundtrack, mixing

Disney's Cinderella Storybook Deluxe

original soundtrack, sound design, mixing

Disney’s Cinderella has enchanted generations with its spellbinding story and endearing characters. The Cinderella: Storybook Deluxe app includes a full retelling of the film with fresh illustrations, engaging narration, music and sound effects, as well as whimsical interactivity on every page. Wave Generation’s team produced the original soundtrack and worked on the sound design and mixing for this magical app.

Firaxis Civilization V

casting, dialogue recording/mixing

Sid Meier's Civilization® V: Brave New World is the final expansion pack for Civilization V – the critically acclaimed PC Game of the Year. This new expansion provides enhanced depth and replayability with the introduction of international trade and a focus on culture and diplomacy. Wave Generation's longstanding collaboration with Firaxis has culminated in bringing voices from various new civilizations to the game.

Ubisoft's Far Cry 2

talent casting, dialogue editing/mixing, original soundtrack

Electronic Arts My Sims Sky Heroes

original soundtrack

Ubisoft's Lost

dialogue editing/mixing

Ubisoft's Assassin's Creed

dialogue recording/mixing, artist representation

Eden Games Alone in the Dark

Artist representation

Ubisoft's Avatar

talent casting, dialogue recording/mixing

Ubisoft's Beowulf

talent casting, dialogue recording/mixing

Ubisoft's Cell Factor, Psychokinetic Wars

additional music, additional sound design

Crytek's Crysis

dialogue editing, sound design, foley editing

Ubisoft's I'm Alive

dialogue recording/mixing, sound design, foley editing

Ubisoft's Myst 4

artist representation

Ubisoft's Raving Rabbids, Travel in Time 3D

additional music

Nickelodeon's Dora Christmas Carol Adventure

dialogue editing, sound design, original soundtrack, mixing

Nickelodeon's Sponge Bob Frozen Face Off

original soundtrack, sound design

Nickelodeon's Dora The Explorer Where is Boots

dialogue editing, sound design, original soundtrack, mixing

Ludia's Where's Waldo -The Fantastic Journey

sound design, original soundtrack

Breville Inc. TV Spot

localization, dialogue recording

Ubisoft's Rainbow Six Vegas

dialogue editing/mixing

Blue Hole's T.E.R.A

talent casting, dialogue recording/mixing, sound design

Digital Reality's Sine Mora Teaser

dialogue recording

Ubisoft's Splinter Cell Conviction

dialogue recording/mixing, artist representation

Disney's Minnie Bow Maker

sound design, original soundtrack, mixing

American Greetings' Strawberry Shortcake

talent casting, dialogue recording, sound design, original soundtrack, mixing

DHX's Caillou House of Puzzles

dialogue recording, sound design, original soundtrack, mixing

American Greetings Care Bears, Create and Share

talent casting, dialogue recording, sound design, original soundtrack, mixing

Ludorum's Chuggington Traintastic Adventures

talent casting, dialogue recording, sound design, original soundtrack, mixing

Disney's It's A Small World App

original soundtrack, sound design, mixing

Eidos Montreal / Square Enix's Deus Ex : Human Revolution

Voice Casting and Recording

You play Adam Jensen, an ex-SWAT specialist who's been handpicked to oversee the defensive needs of one of America's most experimental biotechnology firms. Your job is to safeguard company secrets, but when a black ops team breaks in and kills the very scientists you were hired to protect, everything you thought you knew about your job changes

Badly wounded during the attack, you have no choice but to become mechanically augmented and you soon find yourself chasing down leads all over the world, never knowing who you can trust. At a time when scientific advancements are turning athletes, soldiers and spies into super enhanced beings, someone is working very hard to ensure mankind's evolution follows a particular path.

You need to discover where that path lies. Because when all is said and done, the decisions you take, and the choices you make, will be the only things that can change it.

EA's Army Of TWO: The 40th Day

Sound Design / Music Editing / Surround Mixing / Dialog Post

When a disaster of epic proportions strikes Shanghai, China, Rios and Salem find themselves right in the middle of it all - the wrong place, the wrong time, but the right team. This epic sequel featured phenomenal sound production on all levels, and WG supported EA Montreal's sound team with a variety of services including additional sound design and music editing for the multiplayer campaigns, surround sound design for the stylized "Morality Moments" , dialog post and audio post for several trailers of the game.

Bioware's Mass Effect 2

Dialog Post

The Mass Effect trilogy is a science fiction adventure set in a vast universe filled with dangerous alien life forms and mysterious uncharted planets. ME2 holds a 96 Metacritic rating and is already being hailed as game of the year. WG was responsible for the entire dialog post process, from editing all recorded script (including roles by Martin Sheen and Seth Green), to mastering and processing all of the phenomenal alien effects conceived by Bioware's Edmonton studio.

Ubisoft's Assassin's Creed 2 DLC


Assassin's Creed II is the product of over two years of intensive development by the original creative team behind the Assassin's Creed brand. As part of the marketing efforts behind the highly anticipated DLC content, we designed audio and mixed several trailers at our Montreal mixing studios.

Bioware's Dragon Age: Origins

Dialog Post

As the spiritual successor to BioWare's "Baldur's Gate", one of the most successful role-playing games in the industry, Dragon Age: Origins represents BioWare's return to its roots, delivering a fusion of the best elements of existing fantasy works with stunning visuals, emotionally-driven narrative, heart-pounding combat, powerful magic abilities and credible digital actors. The scope of the game's dialog production was beyond huge, and WG was responsible editing, mastering, and processing over 65,000 lines (the average film has about 3000). And that doesn't include the DLC and expansion packs. Dragon Age is one of the industries greatest accomplishments in storytelling and we are thrilled to be part of it.

Reebok's 808 “O” Stick

Sound Design / Music

Reebok Hockey is known for providing the highest level of technology in the gear - just look at Sidney Crosby and see what he uses. We worked closely with the Reebok Hockey digital design team to bring the “O” stick experience to life, through the online micro-site. Take a look, it's the next best thing to owning one.